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ÇöÀçÀ§Ä¡ : HOME > ¸®Æ÷Æ® > Information Technology > ¼ÒÇÁÆ®¿þ¾î/¼­ºñ½º
Global 3D Rendering Software Market Insights, Opportunity Analysis and Forecast, 2014 - 2022
¹ßÇà»ç Occams Research

¹ßÇàÀÏ 2016-08-29
ºÐ·® 140 pages
¼­ºñ½ºÇüÅ Report
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The market for 3D rendering software market was valued $4820 Million in 2016 and is predictable to reach $620.6 Million by 2022 at a CAGR of 22.6%.


3D Rendering basically refers to the process of conversion of three dimensional data into an image. During the process, the pre-created three dimensional structures, stores in computer, are creatively converted into attractive images by the help of 3D rendering software. The process is increasingly being used to convert images of buildings, animated characters, sceneries and other such 3D geometric models into images with desired simulation, optical effects and other such innovative characteristics. It enables architectures, interior decorators and designers to design and view the construction and interiors much before they are actually made. In the field of engineering, the software is being used to conceptualize, design, represent and analyse parts of machines.


3D rendering software market are rapidly growing construction and interior designing industry as the software are highly efficient compared to 2D CAD drawings in terms of efficiency, accuracy, flexibility and speed. Moreover, increasing usage of the software for marketing and promotion of products by various companies is likely to fuel the growth of the market in coming years and because of these advancements and growing construction and interior designing industries is majorly driving the market. The programmes and the other operating functions that can only operate in the computers, laptops, mobiles type of devices are software¡¯s because the software¡¯s may help to encode the data to the user. These are stored in the devices and due to this software¡¯s do not have any organisations and lack of organisation is the major restraint of the 3D rendering software market. In the virtual world the demands and expectations of customer is rising and due to which customers wants to see a realistic picture that how their images or animation is going to turn out. 3D rendering software market is creating an actual marketing tool which is giving the customer a full and realistic imagining of space or building. So the need for the prototyping is the major opportunity in the market
world 3D rendering software market is segmented in the five parts such as- on the basis of application, deployment models, end-users, and geography. From the above all segments by application segment is dominating with the highest market share in 2015 by its architectural and interior designing sub segment.


The market is segmented and incomes are predicted on the basis of major regions such as Europe, Asia-Pacific, North America, and Rest of the World (RoW). For each regions countries are enclosed and their market sizes have been predicted. Further, the market is segmented and revenues are predicted on the basis of applications. It is estimated that the North America has the huge market of 3D rendering software followed by Europe. In 2015, North America is dominating the global 3D rendering software market share followed by Europe, Asia Pacific and others. It is accounted for over the 58% of global revenue share in 2015 and also the highest revenue generator in 3D rendering market.


The research study of this market carried a qualitative and quantitative study of the prominent market players and their preferred development strategies of the global aerogels market.


Some of the key players profiled in the report of 3D rendering softweres market include Autodesk(US), Inc., Chaos Group(Europe), Dassault Systemes(Europe), Lumion(Europe), Luxion(US), Next Limit Technologies(Europe), Nvidia Corporation(US), Otoy, Inc., Solid Angle, Solid IRIS Technologies(Europe). These key market players have adopted new products, innovations, key strategies, acquisitions and mergers in this market.



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